Insert Layer command can cause Madrix to crash hard

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Insert Layer command can cause Madrix to crash hard

Post by reporter »

Hi,

This one is easy to reproduce for me. If I right click on a layer tab and select copy, then right click on the same tab and hit insert. It causes Madrix to crash. The desired outcome should be the same as selecting duplicate.

Thanks,

Nathan
Fritzsche
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Re: Insert Layer command can cause Madrix to crash hard

Post by Fritzsche »

Hi Nathan,

Thanks for this report!

I am trying to reproduce this, but am failing.

Can you please provide more details?

- Which effect did you select?
- Did you change the description of the effect or layer?
- Can you send your test Setup File?

Thanks!
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Wissmann
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Re: Insert Layer command can cause Madrix to crash hard

Post by Wissmann »

Hi Nathan,
did you get this result with the RC or with a former Beta?
LEDs are nothing without control ;-)
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Re: Insert Layer command can cause Madrix to crash hard

Post by reporter »

Hi,

Apologies for the late response!

I'm using the RC and if I open it, select a new Setup, then right click on the layer tab (color), select copy, then right click on same tab, and select insert, Madrix crashes, and Windows pops up a dialog asking me if I wish to Check online, or Close the program.

It will also happen with other setups, layers and effects. If I just insert without copying, it happily inserts a new "color" effect layer, but if I copy a layer and select insert it crashes.

I managed to insert a layer once when it didn't crash, and I got an error message in the preview window: "Thread Event WAIT_FAILED Incoming." I inserted again and it crashed.

I'm running windows 7 on VMware on a macbook pro.

I hope that helps.

Thanks
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Re: Insert Layer command can cause Madrix to crash hard

Post by Fritzsche »

Hi Nathan,

Can you please test again with MADRIX 3.0 release?

Please also send a logfile. Thank you very much!
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Re: Insert Layer command can cause Madrix to crash hard

Post by reporter »

Hi,

It still crashes. I've attached a logfile. Let me know if I can provide any other information. Does it use the windows (OS) clipboard to store the data? Could it be corrupt there somehow?

Thanks,

Nathan


LOGILE:

Saved Registry Settings (Software\inoage\MADRIX3):
-------------------

REGISTRY_SAVE_START
[Software\inoage\MADRIX3\AudioController]

[Software\inoage\MADRIX3\DeviceController]

[Software\inoage\MADRIX3\FileWatcher]

[Software\inoage\MADRIX3\FirstStart]
"FirstStart"=dword:00000000
"LastVersionMajor"=dword:00000003
"LastVersionMinor"=dword:00000000
"LastVersionMinorSub"=dword:00000000
"LastVersionMinorSubSub"=dword:00000005

[Software\inoage\MADRIX3\LoadSavePath]
"SETUP_MSZ"="C:\Users\Nathan Whitford\Desktop\"

[Software\inoage\MADRIX3\MidiController]

[Software\inoage\MADRIX3\NetArtNet]
"SyncName"="MadrixN"

[Software\inoage\MADRIX3\NetEcueEnet]

[Software\inoage\MADRIX3\OpenOptions]
"LOADPATCH"=dword:00000001
"LOADDMX"=dword:00000001
"LOADDVI"=dword:00000001
"LOADAUDIO"=dword:00000001

[Software\inoage\MADRIX3\OptionsPerformance]

[Software\inoage\MADRIX3\OptionsUser]

[Software\inoage\MADRIX3\Previews]
"CriticalVoxelCount3D"=dword:00000CE4

[Software\inoage\MADRIX3\Previews\Extern1]

[Software\inoage\MADRIX3\Previews\Extern2]

[Software\inoage\MADRIX3\Previews\Left]

[Software\inoage\MADRIX3\Previews\Output]

[Software\inoage\MADRIX3\Previews\Right]

[Software\inoage\MADRIX3\Recent File List]

[Software\inoage\MADRIX3\RemoteHttp]

[Software\inoage\MADRIX3\Settings]

[Software\inoage\MADRIX3\StartOptions]

[Software\inoage\MADRIX3\SyncNet]

[Software\inoage\MADRIX3\Tool_DMX_Fader]

[Software\inoage\MADRIX3\Tool_Logfile]

[Software\inoage\MADRIX3\Touch]

[Software\inoage\MADRIX3\VisualWYSiWYG]
REGISTRY_SAVE_END



Saved Log Messages:
-------------------

1 2013/07/29 09:24:39 Logging Info Starting software
2 2013/07/29 09:24:39 System Info MADRIX3 Version 3.0.0.5 (3.0 ) - 32bit compiled Jul 11 2013 15:33:03 UTC+1
3 2013/07/29 09:24:39 System Info Software wait disable, starting now
4 2013/07/29 09:24:39 System Info CPU: Intel(R) Core(TM) i5 CPU M 540 @ 2.53GHz, SPEED: 2519MHz, COUNT: 1, RAM: 2047MB
5 2013/07/29 09:24:39 System Info VGA: 0, ADAPTER: ?, NAME: RDPDD Chained DD, without own Videomemory
6 2013/07/29 09:24:39 System Info VGA: 1, ADAPTER: ?, NAME: RDP Encoder Mirror Driver, without own Videomemory
7 2013/07/29 09:24:39 System Info VGA: 2, ADAPTER: ?, NAME: RDP Reflector Display Driver, without own Videomemory
8 2013/07/29 09:24:39 System Info VGA: 3, ADAPTER: ?, NAME: ?, without own Videomemory
9 2013/07/29 09:24:39 System Info VGA: 4, ADAPTER: VMware SVGA 3D, NAME: VMware SVGA 3D, Videomemory: 128MB, BitsPerPel: 32Bits
10 2013/07/29 09:24:39 DMX Info Set virtual universes OUT count with value 256 (default OUT is 256)
11 2013/07/29 09:24:39 Qt Info Notify handler for Qt modules successfully installed.
12 2013/07/29 09:24:39 Qt Info Using Qt version 4.8.4 .
13 2013/07/29 09:24:39 DMX Info ecue e:net max count of universes is 256
14 2013/07/29 09:24:39 Load/Save Info load madrix_fixture_library: MADRIX Fixture Editor v3.0 - 32 bit (v3.0.0.5) compile Jul 1 2013 - (c)inoage GmbH
15 2013/07/29 09:24:39 Load/Save Info load madrix_fixture_library: 2013/07/04 11:38:13
16 2013/07/29 09:24:40 Logging Info Windows 7 - 32Bit
17 2013/07/29 09:24:40 Audio AnalysisInfo Device AudioInput set S2L to ON
18 2013/07/29 09:24:40 Audio AnalysisInfo Device AudioInput set M2L to ON
19 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 1 set to 'Off' for universe 1 using channel 1 and value 0
20 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 2 set to 'Off' for universe 1 using channel 2 and value 0
21 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 3 set to 'Off' for universe 1 using channel 3 and value 0
22 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 4 set to 'Off' for universe 1 using channel 4 and value 0
23 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 5 set to 'Off' for universe 1 using channel 5 and value 0
24 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 6 set to 'Off' for universe 1 using channel 6 and value 0
25 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 7 set to 'Off' for universe 1 using channel 7 and value 0
26 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 8 set to 'Off' for universe 1 using channel 8 and value 0
27 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 9 set to 'Off' for universe 1 using channel 9 and value 0
28 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 10 set to 'Off' for universe 1 using channel 10 and value 0
29 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 11 set to 'Off' for universe 1 using channel 11 and value 0
30 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Control 12 set to 'Off' for universe 1 using channel 12 and value 0
31 2013/07/29 09:24:40 DMX Info Dmx Fader Tool: Global Off
32 2013/07/29 09:24:40 System Info Found hardware networkcard 192.168.1.122/255.255.255.0 broadcast 192.168.1.255, MAC:00:0C:29:84:A1:47, Speed:1 GBit/s connect, Name:Intel(R) PRO/1000 MT Network Connection
33 2013/07/29 09:24:40 System Info Found virtual networkcard 255.255.255.255/0.0.0.0 broadcast 255.255.255.255, MAC:00:00:00:00:00:00, Speed:unknown not connect, Name:Broadcast for all networks
34 2013/07/29 09:24:40 PlexusNet Info Hostname: WIN-NSFAENOLN2U
35 2013/07/29 09:24:40 PlexusNet Info IP: 192.168.1.122/255.255.255.0 MAC:00:0C:29:84:A1:47 found
36 2013/07/29 09:24:40 PlexusNet Info data socket okay
37 2013/07/29 09:24:40 PlexusNet Info binding data socket on port 18753
38 2013/07/29 09:24:40 PlexusNet Info send OpPoll to IP 192.168.1.255
39 2013/07/29 09:24:40 PlexusNet Info receive OpPoll from 192.168.1.122 (myself)
40 2013/07/29 09:24:40 DMX Info Scanning of MADRIX USB-One and NEO
41 2013/07/29 09:24:40 DMX Info musbdmx.dll driver not found
42 2013/07/29 09:24:40 DMX Info MADRIX USBone driver (musbdmx.dll) not found or not loaded
43 2013/07/29 09:24:40 DMX Info Scanning of MADRIX PLEXUS
44 2013/07/29 09:24:40 DMX Info plexusdrv.dll driver not found
45 2013/07/29 09:24:40 DMX Info PLEXUS driver (PlexusDrv.dll) not found or not loaded
46 2013/07/29 09:24:40 DMX Info Scanning of MADRIX I/O Interface
47 2013/07/29 09:24:40 DMX Info USBaccessInoage.dll USBaccess.dll driver loaded (C:\Program Files\MADRIX3\USBaccessInoage.dll) version 432
48 2013/07/29 09:24:40 DMX Info MADRIX USB driver (USBaccessInoage.dll) loaded
49 2013/07/29 09:24:44 DMX Info MADRIX USB driver found 0 device (USBaccessInoage.dll)
50 2013/07/29 09:24:44 DMX Info MADRIX USB driver unloaded (USBaccessInoage.dll)
51 2013/07/29 09:24:44 DMX Info USBaccessInoage.dll driver unloaded (C:\Program Files\MADRIX3\USBaccessInoage.dll)
52 2013/07/29 09:24:44 DMX Info Scanning of MADRIX LUNA
53 2013/07/29 09:24:44 DMX Info LunaDrv.dll driver not found
54 2013/07/29 09:24:44 DMX Info LUNA driver (LunaDrv.dll) not found or not loaded
55 2013/07/29 09:24:44 DMX Info Scanning of USB Peperoni disabled
56 2013/07/29 09:24:44 DMX Info Scanning of InstaNet disabled
57 2013/07/29 09:24:44 DMX Info Scanning of ArtNet
58 2013/07/29 09:24:44 DMX Info Scanning of AcnNet disabled
59 2013/07/29 09:24:44 DMX Info Scanning of KiNet disabled
60 2013/07/29 09:24:44 DMX Info Scanning of Enttec Open Usb disabled
61 2013/07/29 09:24:44 DMX Info Scanning of Enttec Usb Pro disabled
62 2013/07/29 09:24:44 DMX Info Scanning of Soundlight UsbDmxOne disabled
63 2013/07/29 09:24:44 DMX Info Scanning of Soundlight USBDMX-TWO disabled
64 2013/07/29 09:24:44 DMX Info Scanning of USBDMX.com disabled
65 2013/07/29 09:24:44 DMX Info Scanning of e:cue USB disabled
66 2013/07/29 09:24:44 DMX Info Scanning of Ecue e:net disabled
67 2013/07/29 09:24:44 DMX Info Scanning of Usb DasHard2006/2010 disabled
68 2013/07/29 09:24:44 DMX Info Scanning of GamePort Interface disabled
69 2013/07/29 09:24:44 DMX Info Scanning of all Interface ready
70 2013/07/29 09:24:44 KEY MADRIX Info Key Changed! DMX off DVI off, the Application send no DMX-Data
71 2013/07/29 09:24:44 KEY MADRIX Info MADRIX KEY not found! MADRIX runs in demonstration mode.
72 2013/07/29 09:24:44 Preview Info Notify handler for OSG previews successfully installed, using level 3.
73 2013/07/29 09:24:44 Preview Info Using OSG version 3.0.1.
74 2013/07/29 09:24:44 Preview Info Running OSG previews with threading model 0 (single-threaded).
75 2013/07/29 09:24:44 Preview Info CompositeViewer::realize() - not views to realize.
76 2013/07/29 09:24:44 MixMatrix Info set default main mix frame time to: 20 ms ( 50.0 FPS )
77 2013/07/29 09:24:44 HttpRemote Info set servername to "MADRIX"
78 2013/07/29 09:24:44 HttpRemote Info set control path to "/RemoteCommands"
79 2013/07/29 09:24:44 HttpRemote Info set public path to "C:\Program Files\MADRIX3\public_remote_html"
80 2013/07/29 09:24:44 Updates Info check for updates
81 2013/07/29 09:24:44 DMX Info Scanning of Ecue e:net disabled
82 2013/07/29 09:24:45 Preview Info Primary GPU - vendor: VMware, Inc.
83 2013/07/29 09:24:45 Preview Info Primary GPU - OpenGL version: 2.1 Mesa 7.12-devel (git-8cad948)
84 2013/07/29 09:24:45 Preview Info Primary GPU - OpenGL Shading Language (GLSL) version: 1.20
85 2013/07/29 09:24:45 Preview Info Primary GPU - OpenGL version number: 2.1
86 2013/07/29 09:24:45 Preview Info Primary GPU - OpenGL Shading Language (GLSL) version number: 1.2
87 2013/07/29 09:24:45 Preview Info Primary GPU - is OpenGL Shading Language (GLSL) supported: true
88 2013/07/29 09:24:45 Preview Info Primary GPU - is extension GL_ARB_shader_objects supported: true
89 2013/07/29 09:24:45 Preview Info Primary GPU - is extension GL_ARB_vertex_shader supported: true
90 2013/07/29 09:24:45 Preview Info Primary GPU - is extension GL_ARB_fragment_shader supported: true
91 2013/07/29 09:24:45 Preview Info Primary GPU - is extension GL_ARB_shading_language_100 supported: true
92 2013/07/29 09:24:45 Preview Info Primary GPU - is extension GL_ARB_multisample supported: true
93 2013/07/29 09:24:45 Preview Info Primary GPU - max 3D texture size: 512
94 2013/07/29 09:24:45 Preview Info Primary GPU - max 2D texture size: 8192
95 2013/07/29 09:24:45 Preview Info Primary GPU - max 1D texture size: 8192
96 2013/07/29 09:24:45 Preview Info Primary GPU - max cubemap texture size: 2048
97 2013/07/29 09:24:45 Preview Info Primary GPU - max draw buffers: 8
98 2013/07/29 09:24:45 Preview Info Primary GPU - max elements indices: 3000
99 2013/07/29 09:24:45 Preview Info Primary GPU - max elements vertices: 3000
100 2013/07/29 09:24:45 Preview Info Primary GPU - max lights: 8
101 2013/07/29 09:24:45 Preview Info Primary GPU - max texture coords: 8
102 2013/07/29 09:24:45 Preview Info Primary GPU - max texture units: 8
103 2013/07/29 09:24:45 Preview Info Primary GPU - max texture image units: 16
104 2013/07/29 09:24:45 Preview Info Primary GPU - max vertex texture image units: 0
105 2013/07/29 09:24:45 Preview Info Primary GPU - max combined texture image units: 16
106 2013/07/29 09:24:45 Preview Info Primary GPU - max viewport size x: 8192
107 2013/07/29 09:24:45 Preview Info Primary GPU - max viewport size y: 8192
108 2013/07/29 09:24:45 Preview Info Primary GPU - max multi samples: 0
109 2013/07/29 09:24:45 Updates Info installed version is up to date
110 2013/07/29 09:24:45 Updates Info update checker ready
111 2013/07/29 09:24:46 Logging Info Quicktime starting by global startoptions
112 2013/07/29 09:24:46 System Warning Can't initialize QuickTime, is QuickTime installed?
113 2013/07/29 09:24:46 System Info Quicktime ready
114 2013/07/29 09:24:46 Logging Info Set first 114 log entries for static log
115 2013/07/29 09:24:46 Preview Info Matrix Storage Left - new size - width: 50 height: 50 depth: 1
116 2013/07/29 09:24:46 Preview Info Matrix Storage Right - new size - width: 50 height: 50 depth: 1
117 2013/07/29 09:24:46 Preview Info Matrix DMX - new size - width: 50 height: 50 depth: 1
118 2013/07/29 09:25:31 Logging Info Save log to file C:\Users\Nathan Whitford\Desktop\MADRIX3_2013-07-29_09-25-23_permanent.log and enable saving log to file permanently
Fritzsche
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Re: Insert Layer command can cause Madrix to crash hard

Post by Fritzsche »

Thanks, Nathan.

We can now reproduce this behavior on a Windows 7 32 bit system and will continue to research the issue. We will try to get the fix into the next update and will update this thread when possible or needed.
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